iOS_Games: Tiny Critters

For this game, the animals where done in 3d, using Zbrush and 3dCoat. Because their final use was going to be still rendered images, there was no need of rigging them. Instead, the poses where don in Zbrush.

 You can see some of the models in the 3d models tab.







Those are some videos of the process and turntable animations:







panda dynamesh from BakerSketch on Vimeo.


pandaColor from BakerSketch on Vimeo.

draco_Dynamesh from BakerSketch on Vimeo.




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